Ghost Recon Wildlands PvP Update Brings New Maps, Free Game Mode, And More (VIDEO)

Ghost Recon Wildlands is a huge game and that means lots of space to explore, but some just want to shoot others for some good ol’ fun. Thankfully, Ubisoft recently added a multiplayer feature to the game called Ghost War and its very first update has arrives. Ghost Recon Wildlands PvP update brings in some much needed TLC with loads of additional content, maps, a free mode, a character class, and more. That doesn’t even hit the surface. Check out the introductory video below for the nitty-gritty or a complete list farther down:

Uplink is the new and free game mode for all. Teams of four players must achieve an object before the others and that means using any tactics possibly to get there first. Hack access points placed on central locations on the map before the other teams and success is assured. That is unless your team decides to just eliminate everyone for the sake of it. With Uplink, four specially dedicated environments will be available to play.

The latest class added alongside the Ghost Recon Wildlands PvP update includes the Disruptor, an assault character that jams enemy access to mini-maps and the others abilities to see marks. Player with a season pass will get this class for free, but others will have to work for it by purchasing it with Prestige Credits after the exclusivity time frame for pass holders end. Other classes will be receiving some balancing changes as well. Without further ado, the bulk of the Wildlands PvP update can be viewed below:

New Maps

Uplink

  • Warehouse
  • Oil Rush
  • Burnout
  • Sub Factory

Elimination mode

  • Cartel Depot
  • Farm Town

PvP Fixes

  • Fixed an issue where the name and description for the Thermal Vision Perk were incorrect.
  • Fixed an issue where the weapon icon was missing in the kill log for P12 (Scout Class), P45T (Artillery Class), and 5.7 USG (Tank) pistols.
  • Fixed an issue where the Aim Assist would reset to ON at the beginning of every round.
  • Fixed an issue where the aiming and damage UI circle of the Mortar drone was not shown on the surface of the water.
  • Fixed an issue where the medic drone mark remained active on the HUD for all other classes with a drone in bag.
  • Fixed an issue where the enemy sound marker was not showing on the tacmap when spectating.
  • Fixed an issue where the suppression bubble of the first player would shield other players behind him in a line.
  • Fixed an issue where the maximum ping distance shown in spectate mode was limited to 148 m.

PC-Specific Changes

  • Fixed an issue where the player would become invincible as long as the top bar of the game, while set to windowed mode, was clicked and held.
  • Fixed an issue where changing the helicopter pitch invert Y-axis on the mouse would also affect pitching up and down from the keyboard.

Balancing

  • Recruit: The drone has been removed from his loadout.
  • Tech: Increased HP by 30%.
  • Pointman: Increased HP by 10%.
  • Sniper: Removed mines and reduced damage; Assault Classes will need two body shots.
  • Enforcer: Made it possible to change his weapon’s scope.
  • Ranger: Increased stamina by 50% and increased effectiveness of PSG submachine gun.
  • Sentinel: Improved interface to make tracking easier.
  • Diversionist: Increased drone’s battery.

Maps

  • Quarry: South spawn point has been moved forward and more cover has been added.
  • Dust Town: Streamlined the map layout and removed part of the map that was too easy to defend.
  • Coca Farm: This map has been temporarily removed from quickplay rotation. It’s still available in Custom Match.

Weapons

  • Most classes can now choose their handguns from a wider selection.
  • Alternate scope attachments have been added.
  • Removed the damage reduction from having a suppressor equipped.
  • Ability to holster weapons have been removed.

Other improvements

  • Leaving ongoing matches will now result in time-out penalties.
  • Matchmaking was tweaked so that beginner players have better chances to encounter appropriate opponents.
  • Reduced the amount of XP required to reach each level so players will progress quicker. Some issues related to the functionality of the progression UI have also been fixed.

Ghost Recon Network

  • New statistics has been introduced to integrate the new features (Uplink mode and Prestive level)
  • A new slider on the dashboard page will give a better overview on our news.

So, gamers, are you excited for the next phase on Ghost War? Which feature in the Wildlands PvP update are you looking forward to trying the most? Let us know in the comments section below or start a conversation on Don’t Feed the Gamers Facebook page. To stay up to date on gaming news as they happen, follow us on Twitter! Here are some of our latest:

Hoi Duong2131 Posts

Hoi is an elusive figure at DFTG, whose favorite past-times include chillin' in the Fade, reading manga, watching anime, collecting novelty items, and gaming.

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