Ancestors: The Humankind Odyssey Launches ‘Experiences’ Series Detailing Game’s Influences (VIDEO)

Ancestors: The Humankind Odyssey Launches 'Experiences' Series Detailing Game's Influences (VIDEO)

Prehistoric survival game Ancestors: The Humankind Odyssey is a unique project for veteran game director Patrice Désilets. The man who had a huge hand in developing the initial trilogy of Assassin’s Creed games and Prince of Persia: The Sands of Time, he is now looking to explore the origins of humanity. This first project from Désilets’ new studio Panache Games seems promising so far, but how did he go from blockbuster action franchises to wanting to make this vastly different game?

A new video series from the game’s YouTube channel called ‘Experiences’ explores Patrice’s thoughts about creating the game as he is interviewed by venerable documentary director and Anthropologist Niobe Thompson. Check out the full video here:

While it’s cool to see gameplay of giant snakes eating tigers, it is also interesting to see the mindset taken by Désilets for the game’s setting. He says he enjoyed working on his previous games and their grand adventures, but says that human evolution is the greatest story of them all. The focus on communities and primitive tools in the gameplay footage alludes to the game not prioritizing combat encounters, though we may see them later in new footage. We also get a few words from the development team about their design philosophy concentrating on building the landscapes the player will occupy and then populating them with specific creatures, rather than starting with enemies and designing the environments around them. There are sure to be more videos in this series leading up to Ancestors’ release date on August 27 for PC and December 2019 for consoles.

Are you excited to play Ancestors: The Humankind Odyssey? Do you think Patrice Désilets has another hit franchise on his hands? Let us know in the comments below. Be sure to follow us on Twitter, Like our Facebook page, and check out all the latest news from Don’t Feed The Gamers:

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