Red Dead Online Goes Standalone Starting Next Week
Following the acclaimed single-player release of Red Dead Redemption 2, Rockstar Games has largely lent focus to the game’s premier multiplayer mode Red Dead Online. Featuring the same expansive open-world gameplay from the original, players are essentially let loose to do whatever they want, whether it be a set of narrative story missions, the pursuit of an in-game specialist role, or going out as a chaotic, guns-blazing desperado.
As the experience has far-and-away outgrown its solo counterpart, it’s no surprise Rockstar has announced Red Dead Online will soon receive a standalone release starting on December 1st. Revealed on the Rockstar Newswire, the multiplayer component is confirmed to arrive for PlayStation 4, Xbox One, and PC (via Microsoft Store, Rockstar Games Launcher, Epic Games Store, and Steam) for the introductory fee of $4.99 USD. This discount will stay in effect until February 15th, 2021, wherein the cost will jump back up to its permanent price point of $19.99 USD.
Coming to Red Dead Online next week, new criminals to track down and Prestigious level equipment and skills to unlock across 10 more Bounty Hunter ranks.
— Rockstar Games (@RockstarGames) November 24, 2020
The solo debut of Red Dead Online may only fetch for a fistful of dollars, but the online game looks to have plenty planned for its big emancipation and through to the many months ahead. Firstly, Bounty Hunter roles are set to be expanded starting December 1st, unlocking a new wave of fugitives to round up as well as fresh Prestigious-level goodies and ten additional Bounty ranks. Bounty Hunters will also see all-new Legendary Bounties and a 100-Rank Outlaw Pass in the wild, with earned XP doling out at double the rate for the entirety of the week-long launch.
Even more was teased to be on the way in a recent interview with GamesRadar+. Rockstar North’s director of design production, Tarek Hamad, teased the rollout of all-new content following the game’s standalone release, citing the game’s immense “scope for storytelling” and “wide spectrum” of characters. “Right now the team is focused on building on top of and into the world of Read Dead Online,” Hamad said. “This world, that era, provides so much scope for storytelling and introducing a wide spectrum of different characters, all of which can be experienced on your own or with a full posse.”
It’s really important for us that we make sure every type of player can experience the stories we have to tell, and can control the way they experience all of this in Read Dead Online.”
Red Dead Online is out now for Google Stadia, PC, PlayStation 4, and Xbox One as well as PS5 and Xbox Series X/S via backward compatibility.
What do you think? Are you planning to finally check out Red Dead Online for its standalone release, or have you already had your fill of the rootin’-tootin’ cowboy shooter? Let us know in the comments below and be sure to follow Don’t Feed the Gamers on Twitter and Facebook to be informed of the latest gaming and entertainment news 24 hours a day! For more headlines recently featured on DFTG, check out these next few news stories:
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Phone-browsing Wikipedia in one hand and clutching his trusty controller in the other, the legendary Eric Hall spreads his wealth of knowledge as a writer for Don't Feed the Gamers. Be sure to catch his biweekly "Throwback Thursday" segment for a nostalgic look at trivia from the past.