PUBG Blue Zone Adjustments And Combat Improvements Currently Being Tested

PUBG Blue Zone

Anyone who plays PlayerUnknown’s Battlegrounds knows the terrifying ring of death that closes in on surviving combatants. As a way to force gamers out of hiding, the PUBG blue zone keeps things interesting when action isn’t in abundance. That being said, the video game isn’t perfect, which is why the development team is taking to the test servers to try out a few adjustments for that bright blue wall of hell.

In a recent post on the game’s Steam page, the dev team outlined a few changes that are currently undergoing testing on PC. The PUBG blue zone appears to be the main focus, but it is not the sole component that is being shaken up a bit. After recently banning a plethora of cheaters, they look to continue their efforts in rectifying the problem of those playing with a bit of “help”. Here’s what they said:

We recently discovered a new pattern of cheats in action. This week, we performed a thorough gameplay data review of 10 million players and completed analysis of tens of millions of data logs. Through this exercise, we were able to identify over 100,000 instances of the new pattern related to use of cheat and now we have confirmed that it was clearly an attempt of compromising our game. These players will be permanently banned in a single wave. This is an example of additional measures we will be taking on top of the basic detection systems in place. We will continue to check the data logs like this even if it means the anti-cheat team has to filter through hundreds of billions of data logs manually. In addition, we are looking into adopting a new solution to detect and ban more cheaters and we have been continuously strengthening our security systems. We have also liaised with investigative authorities in some countries to take legal actions against developers and distributors of cheats. We are determined to take strong measures against them going forward.

We have identified an issue in our deathcam, replay and observing systems which is related to showing other players as if they are using cheats. When you watch the gameplay video of another player in the systems, it looks like there is no recoil even for a player who is not using a cheat. Please note that it is caused by a bug in the systems. We apologize for the inconvenience this has caused in reporting cheaters and the confusion the bug has created for many of you. We are going to fix this bug as soon as possible.

In addition to the high-priority issues, our development team has plans to enhance the combat experience in a match. The first plan is about rebalancing the blue zone. Over the course of the Early Access period, we received a lot of feedback from you that the pacing and distribution of combat encounters in a match could be more even and less chaotic. We performed a series of internal tests to find ways to address this issue. However, we were not able to take any action until now as other fundamental systems had to be developed and fixed first. Please note that we are still experimenting with the mechanics and we would like to hear your feedback.”

Here are the PUBG blue zone changes that are currently being tested:

Blue zone balance adjustment
  • Slightly decreased the waiting time of the blue zones in mid-to-late phase of a match
  • Slightly decreased the shrinking speed of the blue zones in mid-to-late phase (In this phase, blue zones will now move at a slower speed and the travel time of blue zones has slightly increased due to this change)
  • Slightly increased the damage per second of the last blue zone

What say you, gamers? Do you find these adjustments to the infamous PUBG blue zone to be necessary, or should the development team be doing more? What other improvements do you think the game should undergo? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7! For other video game goodness, check out the following:

Eric Garrett2269 Posts

Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.

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