Next Cyberpunk 2077 Patch Aims To Improve Driving And Police Behavior

Cyberpunk 2077

Following a one-month delay, it looks like the next big patch for Cyberpunk 2077, Patch 1.2, is finally getting back on track. Developer CD Projekt revealed as much in a recent blog post, where several prominent errors were highlighted and shown to have substantial fixes on the way. Much of the “breaking news”-inspired message revolved around vehicle handling and in-game behaviors of police, with both aspects representing major points of fan-criticism since launch.

Firstly, the changes were said to see members of the Night City Police Department undergo a much-needed overhaul. Up until now, players have been met with frustratingly-impeccable police responses, with law-breaking often resulting in cops spawning in close proximity, or even directly behind a player’s back. Patch 1.2 is set to introduce a greatly more practical response, with scenes being visited a short while after a crime is “reported.” In addition, a police presence will be preceded by a recon drone designed to “inform” authorities on the situation.

Considerable effort is also going into vehicle handling, with CDPR introducing a new “Steering Sensitivity” slider in Cyberpunk 2077’s options menu. This fix aims to address problematic steering with keyboards or when experiencing lower frame rates. As an added measure for the latter, extra time was spent adjusting the game’s code as well as individual cars to handle frame rates as low as 20 FPS. On top of that, a new “Unstuck” feature is also going live, allowing vehicles to break free from being bogged by the elements or unfortunately-placed structures.

Cyberpunk 2077 is also getting to the heart of accidental use of the dodge mechanic, which involves pressing any movement button twice in a given moment. As one might expect, especially tense situations often go hand-in-hand with fumbling buttons, likely leading many to unintendedly leap out into danger. Well, the next patch will let players turn off the double-tapping mechanic in the Controls settings, with the dodge action being relegated to double-pressing the crouch button instead. Additional bindings were also said to be addressed in upcoming patches.

Great care appears to be being taken with making the behavior of police, vehicles, and even the player character act in a more intended manner and these steps may bode extremely well for the remainder of Patch 1.2. Work on the major fix was halted last month when developer CD Projekt RED fell victim to a cyberattack, setting back the studio’s plans as proprietary files were reportedly sold off by hackers. On the other side of crisis, the extent that awaits in the new patch is still unknown, but CDPR teased more info is coming sometime “later” in the future.

Cyberpunk 2077 is out now for ​​PC, ​​Google Stadia, ​​PlayStation 4, ​​Xbox One, ​​as well as PlayStation 5 and Xbox Series X/S via backward compatibility.

What do you think? Are you glad to see these major issues being addressed, or do you feel that these fixes are only scratching the tip of the iceberg? Let us know in the comments below and be sure to follow Don’t Feed the Gamers on Twitter and Facebook to be informed of the latest gaming and entertainment news 24 hours a day! For more headlines recently featured on DFTG, check out these next few news stories:

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Eric Hall2536 Posts

Phone-browsing Wikipedia in one hand and clutching his trusty controller in the other, the legendary Eric Hall spreads his wealth of knowledge as a writer for Don't Feed the Gamers. Be sure to catch his "Throwback Thursday" segment for a nostalgic look at trivia from the past.


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