MediEvil Remake “Feels Like Dark Souls,” Says Sony
Many old school PlayStation fans were delighted when Sony announced that a remake of the iconic hack n’ slash game MediEvil was in development. The refreshed take on the classic title promises completely remade graphics while still retaining the exploration and hack n’ slash aspects of the original. Now, a new breakdown of the game by Sony has revealed some interesting tidbts about the title, with the company also drawing parallels between the MediEvil remake and, of all things, Dark Souls.
Sony unveiled some interesting details in a new blog post over on the PlayStation website, foremost of which was the announcement that much of the MediEvil remake’s sound components would be true to the original game. Jason Wilson – who penned the story for the game – will reprise his role as Sir Dan Fortesque, while the soundtrack for the title is being remade using the original composer duo Bob&Barn.
According to the blog post, “one of the biggest surprises is how MediEvil feels like Dark Souls…despite it releasing over a decade before From Software’s challenging fantasy epic.” That is nothing if not an impressive hat tip to the original game designers, who balanced challenging enemies with rewarding repetitions of levels. “Realization dawns once you’re past the tutorial-like crypt and its surrounding graveyard. For one, MediEvil’s levels are compact labyrinths packed with secrets and shortcuts,” the blog continues. “Secondly, the game is tough. This is no brainless hack and slash romp: single enemies can do considerable damage, while mobs can quickly send the unwary back to the grave.”
The MediEvil remake is set to release on PlayStation 4 on October 25, 2019.
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Ryan "Cinna" Carrier3026 Posts
Ryan is the Lead Editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.