Ghost Of Tsushima Dev Reveals Why The Studio Implemented New Game+

Ghost Of Tsushima Dev Reveals Why The Studio Implemented New Game+

Ghost of Tsushima’s new Legends DLC brings with it a pulse-pounding co-op mode for players to sink their teeth into, with the mode tugging at our heartstrings thanks to the familiar narrative voiceovers of Greg Baldwin. Those that aren’t big fans of multiplayer haven’t been completely left out in the cold, though, as Ghost of Tsushima version 1.1 also brings with it a robust New Game+ mode for those looking to take Jin on another spin around the island. Now, developer Sucker Punch has revealed why they chose to implement a New Game+ mode, and it partially has to do with the massive demand for it from the fans.

Speaking to IGN in a recent interview, game director Nate Fox explained why the team chose to put in a New Game+ mode for Ghost of Tsushima. “We want to give people New Game Plus because, frankly, people were clamoring for it,” Fox explained. “We kept getting requests, ‘I want to go in through the story again, I’ve got all of these abilities, I want to use them and experience some of these missions or some of the Mongol encampments.'”

And so we came at it being very focused on delivering what we were being asked to do, which was let people have more time with their character that they’ve developed and with the equipment that they’ve earned.”

Nate Fox further noted that the team’s desire to add something fresh to the experience of New Game+ was how Ghost Flowers and a new merchant came about, along with Jin’s horse’s lovely alternative saddle. Ghost of Tsushima players can check that out and more, as the Legends DLC and version 1.1 released on October 16.

So, thoughts on New Game+? How are you faring so far in the Legends DLC? Let us know in the comments section below, and as always, stay tuned to Don’t Feed the Gamers for all the latest gaming and entertainment news! Don’t forget to follow DFTG on Twitter for our 24/7 news feed!

If you enjoy this writer’s work, please consider supporting them by tossing a KoFi their way! Every little bit helps and aims to keep DFTG independent and free of bias. Thanks so much for your support! Ryan ‘Cinna’ Carrier @ KoFi

Ryan "Cinna" Carrier2571 Posts

Ryan is the Lead Editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.

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