Fallout 76: Here’s How VATS Works In An Online Environment (VIDEO)

Fallout 76

With Bethesda shifting to an online experience with the upcoming Fallout 76, players can expect to see some changes that they may have grown accustomed to in previous franchise installments. That said, it would appear that the Vault-Tex Assisted Targeting System, better known as VATS, will not go unscathed. Then again, this could be anticipated considering the online multiplayer setting.

Bethesda recently held a Fallout 76 event in West Virginia, which many industry professionals and members of the press attended. This is also where a bounty of people were able to get their hands on the upcoming title. That’s when players were able to see just how much VATS has changed. Check it out in the video below from PC Gamer:

As many of you likely know, the VATS featured in previous Fallout entries would allow players to target particular parts of enemies’ bodies, figuring out which shot would be ideal and what the chance of hitting it would be. Fallout 76 also contains this feature, however, it doesn’t provide the cinema-like aspects that fans have come to love.

Of course, this just wouldn’t be possible in an online environment. You can’t exactly slow down or pause the game in real time, as there are other humans controlling the characters. Essentially, we’ll see a stripped down version of VATS in Fallout 76. Another piece of the puzzle that can be seen in the video above is that the gun doesn’t exactly pan with the targeted enemy or whichever part of the body is being cycled to. While the targeting assistance will be present, being a complete badass with the slow motion aspect just won’t be possible.

Fallout 76 is set to arrive on November 14th for PC, PlayStation 4, and Xbox One. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other gaming goodness going on right now, check out the following:

What say you, gamers? Are you disappointed that VATS won’t be the same as it always has been in other Fallout entries? Did you expect it to be the same to begin with? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!

Eric Garrett2269 Posts

Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.

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