Assassin’s Creed Odyssey Director Discusses Player Freedom, “Making History Your Playground”

Assassin's Creed Odyssey

To say that Assassin’s Creed Odyssey has created quite the hype train in recent weeks would be a massive understatement. After sustaining a few leaks that prematurely revealed the title, Ubisoft brought the heat with them to this year’s E3, showing off epic gameplay and customization options that made fans very happy.

That said, the freedom that players will be able to experience in the upcoming title is sure to be unlike any they’ve encountered in previous franchise entries. For instance, gamers will be able to choose between a male and female character this time around, and this is truly only the beginning.

“In the core, the second to second, I think we have the finest tune and the best, the most fun version of what Assassin’s Creed can be on the gamepad,” director Scott Phillips recently stated in an interview with GamesBeat. “And then I think at the more meta level, what we allow you to do with choices, with options, with role play, with romance—I’m super excited for players to get their hands on that.”

I think it brings Assassin’s Creed to a whole new level of interactivity, of choice, of dynamism, of making history your playground.”

“‘History is our playground’ is sort of the motto of Assassin’s Creed,” Phillips continued. “That was a starting point for us … [but we] wanted history to be your playground, not just ours. We wanted you to interact and change things. It’s the type of game, honestly, that I wanted to make. The sort of open-world game with choices, with RPG elements of customizing your gear on multiple parts of your body, customizing your abilities and mapping them where you want to on the controls. It’s really about making it the player’s game.”

By the sound of things, it looks like Assassin’s Creed Odyssey is truly going to be an experience unlike previous titles in the series. Adding more and more player freedom to an RPG is always a plus, especially when in Ancient Greece. Phillips went on to add, “We wanted to tell a story, but we wanted to give you as much freedom as possible within that story. It’s going to be different for every player, but the core of that is going to be the same, because that’s part of what Assassin’s Creed is.”

That’s the DNA of Assassin’s Creed. But we wanted to take that in our own direction by making you — allowing you to choose a lot of different things, small and large, that have an overall impact on that story.”

Assassin’s Creed Odyssey is set to arrive on October 5th for PC, PlayStation 4, and Xbox One. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other glorious gaming goodness going on right now, check out the following:

What say you, gamers? Are you looking forward to the freedom that will be featured in Assassin’s Creed Odyssey? What about the upcoming title are you most excited about? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!

Eric Garrett2269 Posts

Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.

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