Assassin’s Creed Infinity Live Service Game In Development

New Assassin’s Creed Games Could Feature Multiple Historical Timelines

After inhabiting the Norse realm of Vikings in Assassin’s Creed Valhalla, it appears the sky may be the limit for the future of the franchise. Ubisoft suggested as much in a recently released blog post, offering an intriguing update regarding where the globe-trotting assassination simulator may be headed next. Where, you ask? ‘To infinity and beyond,’ apparently, as Ubisoft has revealed plans for a new live-service game called Assassin’s Creed Infinity.

Described as “early-in-development,” the upcoming project is confirmed to be part of a “cross-studio collaboration” between Ubisoft Montreal and Ubisoft Quebec, with each studios’ Clint Hocking and Jonathan Dumont acting as creative directors for the venture. The post notes the collaboration will be headed by Marc-Alexis Côté, serving as executive producer for Assassin’s Creed Infinity as well as the entire AC franchise.

If these names sound familiar, Hocking previously led development on Splinter Cell: Chaos Theory and Watch Dogs Legion, while Dumont served as world director on Assassin’s Creed Syndicate and creative director on AC Odyssey. Côté is noted as working on Brotherhood before he moved on to become creative director on Syndicate as well as a senior producer on Odyssey. The AC series’ brand director Étienne Allonier was also mentioned as being onboard the project alongside Julien Laferrière, who will act as a senior producer across both studios.

Assassin's Creed Odyssey Atlantis DLC

While the post doesn’t reveal much about Ubisoft’s plans for Assassin’s Creed Infinity, the project’s very existence shouldn’t be too much of a surprise. The seeds were sown as early as 2018 when Ubisoft discussed the possibility of moving to a permanent post-launch model for future games, opening up the idea of players visiting multiple timelines at the drop of a hood. With DLC and expansions becoming an increasingly lengthy affair for modern AC games, adopting a live-service model may have seemed inevitable for Ubisoft at this point.

“This change means we’re also evolving along with the video game industry,” Ubisoft continued. “The pandemic and working from home have fundamentally changed the way we produce games, giving us a moment to reflect on our organization. Assassin’s Creed was born within the walls of Ubisoft Montreal and the studio built an incredible foundation for the franchise with the immense skill and creativity of its teams before Ubisoft Quebec then took the lead with Assassin’s Creed Syndicate and Odyssey, demonstrating its ability to drive the franchise even further.”

“Rather than continuing to pass the baton from game to game, we profoundly believe this is an opportunity for one of Ubisoft’s most beloved franchises to evolve in a more integrated and collaborative manner that’s less centered on studios and more focused on talent and leadership, no matter where they are within Ubisoft.”

What do you think? Could you see yourself interested in Assassin’s Creed Infinity, or do you just want a simple single-player experience for the next game? Let us know in the comments below and be sure to follow Don’t Feed the Gamers on Twitter and Facebook to be informed of the latest gaming and entertainment news 24 hours a day! For more far-future game headlines recently featured on DFTG, check out these next few news stories:

If you enjoy this writer’s work, please consider supporting them by tossing a Ko-fi their way! Every little bit helps and aims to keep DFTG independent and free of bias. Thank you so much for your support! Eric Hall @ Ko-fi

Eric Hall2712 Posts

Phone-browsing Wikipedia in one hand and clutching his trusty controller in the other, the legendary Eric Hall spreads his wealth of knowledge as a writer for Don't Feed the Gamers. Be sure to catch his biweekly "Throwback Thursday" segment for a nostalgic look at trivia from the past.

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