Microsoft Trademarks Mysterious “S” Logo Days Before E3 and Project Scorpio Reveal

Just days out from the Electronic Entertainment Expo in Los Angeles, Microsoft has gone and done something that raises a question or two. What could they possibly do before revealing what is going to be their most powerful console to date that would create a stir? Well, they’ve trademarked an “S” logo. Yes, that is correct. A simple “S” logo with a break through it is what the trademark is for, and it is for a couple items.

“Video game consoles for use with an external display screen or monitor; video game interactive remote control units,” is what the trademark description reads. To call out the elephant in the room, this could very well be referring to Project Scorpio and its controllers. Is Microsoft sticking with the Scorpio name and putting this logo on everything, or do they have something else planned for the “S”? Only time will tell.


Microsoft will be officially revealing Project Scorpio during E3 in Los Angeles next week, including the name, price, and release date of the console. The Xbox Fanfest will be taking place with the press briefing beginning at 2 PM PDT on Sunday, June 11, and the rest of the event lasting until Tuesday, June 13. This gathering will also allow fans in attendance to get their hands on the powerful console and test out some games. Don’t Feed the Gamers will be in attendance, so stay tuned to ensure you don’t miss any of the glorious news coming out of E3.

What say you, gamers? Is the “S” logo a little too simple? What could it possibly be used for, or is it obvious that it will be the logo for Project Scorpio’s final form? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7. If it’s more reading that you’re needing, check out the following:

Eric Garrett2269 Posts

Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.


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