Ghost of Tsushima Developers Reveal Their Work With Actual Samurai

Developer Sucker Punch debuted a spectacular trailer earlier this year for Ghost of Tsushima, highlighting phenomenal gameplay footage and phenomenal cut scenes. The environment and its overall visuals watch like a movie for a more realistic impact and gameplay experience. It seems only fitting then that the creators worked with real, modern samurai for the game.

According to the Twitter posts12, Sucker Punch Productions consulted Tenshinryu Hyohou’s 10th grandmaster Kuwami Masakumo and assistant instructor Ide Ryuusetsu who came to their studios and taught the folks in the studio how actual samurai get it done. In fact, one developer stood mere centimeters at the end of a samurai’s blade. It looks like they’ll do whatever it takes to get Ghost of Tsushima right. Check out the photos below:

Players take on the role of a samurai named Jin, who is determined to do what he can to take back his people’s homeland against the forces of a Mongol invasion. Alongside other characters such as a “deadly onna-bugeisha” named Masako, this is his and their journey of duty and sacrifice. For more on our coverage of the game, check it out here.

What are your thoughts of Ghost of Tsushima thus far? Do you think this will be a stellar game for the right demographic, or will it be hailed with an award for its stunning artistic direction? The game is visually breathtaking and the music accompaniment gives me goosebumps! Let us know what you think in the comments section below or start a conversation on DFTG Facebook page. To stay up to date on gaming news as it happens, follow us on Twitter! Here’s some of our latest:

Ghost of Tsushima does not yet have a release date, but it’s expected to arrive by 2019 or 2020.

Hoi Duong2131 Posts

Hoi is an elusive figure at DFTG, whose favorite past-times include chillin' in the Fade, reading manga, watching anime, collecting novelty items, and gaming.


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