Cyberpunk 2077 Sales Exceed 13 Million Copies, Despite Refunds
Despite being one of the most anticipated games in recent memory, Cyberpunk 2077 hit quite a few massive snags in its first month of launch, including a fairly buggy release for players on consoles. The situation has only snowballed from there as both Microsoft and Sony began offering refunds for the broken experience, with the latter going as far as removing the game from its platform altogether. Though this may have spelled disaster for many other studios, it appears CD Projekt RED, at least financially, is actually flourishing as the game is confirmed to have now sold over 13 million copies.
The studio’s overwhelming success was revealed in a recent investor announcement, which revealed over 13 million copies of Cyberpunk 2077 were purchased from digital and physical stores by the date of December 10th. This immense amount was measured by the title’s estimated “sell-through” figure, which is said to have taken into account all sales made across PC and consoles as well as each refund request sent to CDPR before the money-back campaign ended on December 22nd.
We are truly humbled that so many of you trusted us and decided to support #Cyberpunk2077 before the release! Even 8 million thank yous isn’t enough! The journey has just begun and we are hard at work on the upcoming fixes and updates to the game. See you in Night City! pic.twitter.com/ycIe2kN0Zq
— Cyberpunk 2077 (@CyberpunkGame) December 10, 2020
Despite the controversy around the game, monster sales were never in doubt for Cyberpunk 2077 as the game not only amassed over 8 million pre-orders prior to release, but it also enjoyed a particularly sizeable PC launch with 1 million concurrent players on Steam. The only question is whether the developer can make good on its wealth of promised patches and hotfixes, bringing the console ports up to par and repairing its currently fractured goodwill with the community. With refunds no longer in play, these fixes may currently be the only avenue CDPR has at the moment, as the game’s upcoming multiplayer mode and post-launch DLC are likely to take a backseat for the foreseeable future.
Cyberpunk 2077 is out now for Google Stadia, PC, PlayStation 4, and Xbox One as well as PlayStation 5 and Xbox Series X/S via backward compatibility.
What do you think? Are you glad to see Cyberpunk 2077 find success despite the launch controversy, or are you just waiting for all those promised bug fixes to roll in? Let us know in the comments below and be sure to follow Don’t Feed the Gamers on Twitter and Facebook to be informed of the latest gaming and entertainment news 24 hours a day! For more headlines recently featured on DFTG, check out these next few news stories:
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Phone-browsing Wikipedia in one hand and clutching his trusty controller in the other, the legendary Eric Hall spreads his wealth of knowledge as a writer for Don't Feed the Gamers. Be sure to catch his biweekly "Throwback Thursday" segment for a nostalgic look at trivia from the past.