Cyberpunk 2077 Patch 1.2 Features Over 500 Changes (UPDATED)

Cyberpunk 2077 Yorinobu Arasaka

UPDATE 2: Only a day later, Patch 1.2 is out for the Google Stadia version of Cyberpunk 2077 as well. The announcement was made on the game’s social media, alongside the reveal of Stadia-specific patch notes.

UPDATE: Well that was fast! Confirmed on the game’s official Twitter account, Patch 1.2 is available now for Cyberpunk 2077 across PC and consoles, with the Google Stadia version set to get the update “later this week.” Original story follows.

ORIGINAL:

It has been a long time coming, and even longer still until it is released, but we finally have an idea of what the next big patch for Cyberpunk 2077 is going to feature. Of course, the patch might have likely already dropped, but the studio has been dealing with a cyber attack since earlier this year, which ended up delaying the patch in question.

The new patch was mostly outlined by the devs on the game’s website recently. While the list highlights over 500 changes coming to the game, CDPR notes that it is a list of only the “most notable changes” coming with Patch 1.2. Needless to say, the game is likely going to be quite a bit different when this update arrives. Hopefully, it is for the better.

As stated above, there are over 500 changes listed in the current patch notes, many of which improve NPCs and AI overall, tackle bugs that have popped up, and even allow players to buy cat food in order to adopt Nibbles. I’m not going to provide the full list below, but you can grab a pot of coffee and head over to the Cyberpunk 2077 website to check it out for yourself. What I am going to do, however, is randomly scroll up and down on the patch notes and provide 10 or so of the changes below that my cursor lands on:

  • Fixed an issue that blocked a player from answering holocalls manually.
  • Fixed an issue that prevented the player from talking to the NCPD officers at the beginning of Happy Together.
  • Space Oddity no longer spawns multiple paintings blocking the quest’s progress.
  • A disabled turret visible while flying to Arasaka Tower in Love Like Fire works properly now.
  • Multiple UI stability improvements and fixes for the most common UI-related crashes.
  • V’s hands are now correctly displayed on a steering wheel while driving.
  • Enabled Ray Tracing on AMD graphics cards. Latest GPU drivers are required.
  • Fixed multiple issues related to improper NPC behavior in combat, for example not changing to the correct attack mode or getting stuck in a location.
  • It is now possible to go alone straight into the camp without waiting for Panam in the Riders on the Storm.
  • Posters in Stadium Love can no longer be destroyed before the contest (which could lead to blocked progression).
  • Gorilla Arms damage has been increased by 20%.
  • It’s no longer possible to get locked out of the Silver Pixel Cloud cinema in Blistering Love.

If you have yet to make it over to the game’s site, there are a lot of changes. Then again, Cyberpunk 2077 has been a bit of a buggy mess for plenty of players since launch. It go so bad for console players that the game was even removed from the PlayStation Store and it still hasn’t returned. What was once the most highly anticipated game has essentially become the gold standard of what not to do when it comes to launching a video game. This patch may feature an abundance of changes, but there’s no telling what problems may arise from them. Either way, it’s going to be interesting to see where the game is six months from now.

Cyberpunk 2077 is currently available on Google Stadia, PC, PlayStation 4 (not digitally), Xbox One, and new-gen consoles. As for Patch 1.2, there is no specific release date, but it is expected to arrive soon. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other gaming goodness going on right now, check out the following:

What say you, gamers? Are you excited to see what Cyberpunk 2077 will look like after Patch 1.2 arrives? How many more big patches like this do you believe the game will need in order to get to a stable place and back on the PlayStation Store? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!

If you enjoy this writer’s work, please consider supporting them by tossing a KoFi their way! Every little bit helps and aims to keep DFTG independent and free of bias. Thank you so much for your support! Eric ‘anarkE7’ Garrett @ KoFi

Eric Garrett2269 Posts

Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.

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