Cyberpunk 2077 Dev Discusses Taking The Game To The Next Level
Much about CD Projekt RED’s upcoming futuristic RPG based on Cyberpunk 2020 remains a mystery, especially after it was disclosed that the game looks quite different from what was revealed last year. That said, quest director Mateusz Tomaszkiewicz has been rather talkative lately, and they have recently stated what about the gameplay takes Cyberpunk 2077 to the next level.
During an interview with Areajugones, Tomaszkiewicz stated how they are setting Cyberpunk 2077 apart from The Witcher 3: Wild Hunt. “We still have the same elements that have appeared in previous games,” Tomaszkiewicz said. “As I mentioned before, we have decisions, consequences, good characters, etc. I think the new thing in this project and what takes it to the next level is the non-linearity of the gameplay, which we will realize when we play through the missions.”
The quest director continued, saying, “Which means there are many ways to complete missions based on how you’ve created your character, tools you use, etc. And I think this is something that makes our game different from The Witcher. Because in The Witcher we had a basic loop in the gameplay, non-linearity in the narrative section. This time the gameplay will also have a non-linear character. I think this is where the big difference lies in terms of the complexity of our missions, compared to The Witcher.”
Cyberpunk 2077 has no release date as of yet, but it is currently in development for PC, PlayStation 4, and Xbox One. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other gaming goodness going on right now, check out the following:
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What say you, gamers? Are you beyond excited to get your hands on Cyberpunk 2077? When do you believe the highly-anticipated game will be released? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!