Cyberpunk 2077: Gameplay Reveal Delay Explained In Hidden Message

Cyberpunk 2077 Release Delay November

Fans are still recovering from the Cyberpunk 2077 gameplay demo reveal CD Projekt RED released yesterday. Following a 9-hour stream of random data on Twitch, the developer finally unveiled to the world the 48-minute demo that was shown during E3 back in June and Gamescom earlier this month. That said, there was a hidden message in the very last frame of the demo, and someone has been kind enough to transcribe it.

Thanks to the eagle-eyed folks over on Reddit, the hidden message planted by CDPR was discovered and transcribed. Essentially, it was an explanation by the developer as to why it has taken so long to reveal the highly-anticipated Cyberpunk 2077 gameplay. Here’s the frame from the video:

While the text in the video frame is readable, it’s definitely difficult to do so. Thankfully, Redditor Divinus was kind enough to transcribe it. Read the full message below:

“Sorry to have kept you waiting for this for so long!

Did you like what you saw? Because for us, the fact that we’re finally showing you Cyberpunk 2077 is HUGE. Please go to our forums, twitter, facebook, discord, and do tell what you think. Is the game world how you imagined? Do you see what we meant by “immersion” when we talked about CP2077 being an FPP RPG? How does our vision of “cyberpunk by day” make you feel? We really want to know.

Aside from that, we think we owe you a few words of explanation on why we’re showing you this gameplay now, some time after industry professionals and media saw it at E3 and gamescom.

Each time we discussed the idea of showing the game to you (and we discussed this idea a lot), we were ending up in this “we’re not 100% sure” limbo. Why? Because (for most people), when a game dev shows gameplay footage from their game, it means that this is how the game is going to look or play like. It’s not the case here. Cyberpunk 2077 is deep in development. We have a lot of design ideas, a lot of mechanics being playtested, but we don’t know what we’ll end up with at launch. This makes publishing videos like what you just saw risky –we don’t want gamers saying ‘but in that previous video that gun was shooting differently’, or ‘why did you change the interface?’. Change is inherent to game development and there’s a ton of things being modified each day. Our fear was (and kind of still is) that you’ll think what you just saw is how Cyberpunk 2077 will look like 1:1.

What gave us that extra confidence to show you a work in progress game? Good initial feedback from people who are accustomed to see games at various stages of development. What they told us (and they told us they really liked what they saw) gave us the boost we needed to show the current version of Cyberpunk 2077 to the most passionate and insightful audience –you.

So… here’s what Cyberpunk 2077 looks like today (or rather looked like when we recorded the video). We sincerely hope you liked it.

Again, thank you for your patience and all the thoughts you shared with us.



I think it’s safe to say that CDPR’s hesitance only shows fans that they care about the game they are making. It’s important to remember that the Cyberpunk 2077 gameplay that was seen in the 48-minute demo is not exactly what will be released when the time comes. Changes will most likely happen – some probably already have. We’ll just have to wait until CDPR decides to give us the goods to see how much has been altered. However, what was shown is looking really, really good, and we absolutely cannot wait to get our hands on it.

Cyberpunk 2077 is currently in development, with an unknown release date for PC, PlayStation 4, and Xbox One. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other gaming goodness going on right now, check out the following:

What say you, gamers? Are you in love with the Cyberpunk 2077 footage as much as I am? Will you be planning a move to Night City upon the game’s release? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!

Eric Garrett2269 Posts

Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.


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