Sekiro: Shadows Die Twice Review Round-Up (VIDEO)

It’s finally here, Sekiro: Shadows Die Twice has been a title that many have had their eyes on since it was first revealed and now players can dive fully into a story rife with challenges both within the narrative and the gameplay itself. For those that haven’t checked out the game yet for themselves, here’s what the critics are saying about the latest adventure.

Game Informer – 90 / 100 

“It’s a challenging journey through a weird and wondrous world that forces you to learn and master its punishing combat to succeed. However, the sweet thrill of victory keeps you pushing forward despite myriad disheartening deaths. Sekiro is one of the most difficult games I have ever played, but for those seeking adventure, exploration, and a truly realized ninja fantasy, the trek is worth the high demands.”

PlayStation LifeStyle – 95 / 100

“Untethered from the expectations that come with a Dark Souls or Bloodborne game, FromSoftware was able to create a game that maintains the studio’s unique identity while allowing them to explore interesting new mechanics and ways of telling the story. Sekiro is challenging, but fair—a game with the goal of allowing the player to grow, rather than the avatar. It blends mechanics and narrative in a way that is too rare in games today, allowing for a deep level of immersion that begs for just one more clash of blades no matter how difficult the encounters get. Seeing each one to its bloody finish is well worth the trials it takes to get there.”

IGN – 95 / 100

“Sekiro evolves From Software’s formula into a stylish stealth-action adventure that, naturally, emphasizes precision and skill in its combat. It walks the line between deliberate and patient stealth and breakneck melee combat against threats both earthly and otherworldly. Its imaginative and flexible tools support a more focused experience that shaves down some of From Software’s overly cryptic sensibilities without losing its air of mystery. Sekiro is an amazing new twist on a familiar set of ideas that can stand on its own alongside its predecessors.”

Forbes – Number In-Progress 

“It’s a sublime distillation of everything that makes the Souls games so amazing, but it truly is more challenging than any of those games by a very long mile. I am not exaggerating here. I think Sekiro may be one of the very best games ever made, but it is not going to be for everyone. I still recommend that everyone gives it a shot. It takes patience but it’s just such a well-crafted action game, I’ve never played anything quite like it…I’m playing the game at my own pace rather than rushing through. I’d get too frustrated, I think. So I’ll take my time to finish this beast. And I’m okay with that. I’m in no hurry to be done with the world of Sekiro: Shadows Die Twice. It’s the best game I’ve played since Bloodborne.”

Destructoid – 90 / 100

“It innovates enough to the point where people who are tired of the same old song and dance will find new mysteries to master; but still maintains that strong marriage of world building and sense of pride garnered from besting taxing conflicts.”

So far, there hasn’t been a single negative review from critics. DFTG’s review is still in progress (we were killing it over at GDC!), but our first impressions are that though this game is definitely challenging, it is absolutely worth it in every way shape and form!

Sekiro: Shadows Die Twice is available now for PlayStation 4, Xbox One, and PC. Haven’t scooped up your copy yet? You can get your very own right here while supporting the Don’t Feed the Gamers crew!

Thoughts on Sekiro so far? What other games coming soon are you excited for the most? Sound off in the comment section below, or hit us up over on Twitter @YouFedtheGamers!

Liana Ruppert577 Posts

With an arguably unhealthy obsession with Mass Effect, Liana has been an avid collector of gaming and comic memorabilia for well over two decades. With a passion for writing, gaming, and comics - she is currently working as Editor-in-Chief for the revival of Prima Games, with previous managing editor experience with several gaming publications including ComicBook.com, THQ, and other outlets. She is also the Co-Owner and Managing Editor for DFTG. You can find her on Twitter, Instagram, as well as several Facebook communities online.

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