New LawBreakers Update Hits PC and PS4 – Here are the Full Patch Notes

LawBreakers Update

Boss Key Productions’ freshman title is certainly looking to be a hit among fans. The gravity-defying mayhem that comprises the gameplay offers a quick-paced shoot ’em up that will likely be around for some time. Of course, now that the game has been live for a little over a month, the developer has been paying close attention and listening to players’ feedback to see what needs to be changed. With the latest LawBreakers update, that list is rather large.

Hitting both the PC and PlayStation 4 versions, the new LawBreakers update brings changes to maps and game modes, new features have been added, and a sizable amount of bug fixes have been introduced. Players have also been reporting an issue with weapon stickers, but the team seems to be on the case. You can check out the full patch notes for both PC and PS4 below:

PC Patch Notes:

NEW ADDITIONS:

  • New Map Variant – Promenade at night!

  • New Feature – Role limits now set to 2!

  • New Feature – Kick decals can now be imprinted on the world!

  • New Feature – XP Bonus Tracker shows active streaks and bonuses in main menus.

MAP & MODE CHANGES:

BLITZBALL MODE –

  • Increased the radius for reducing the Blitzball shield from 850 → 1000.

OVERCHARGE MODE –

  • Increased the radius for reducing the Battery’s shield from 750 → 850.

  • Increased contest radius for the Battery to 1000.

  • Changed contest area shape from a sphere to a cylinder for better contest detection.

UPLINK MODE –

  • Increased the radius for reducing Uplink shield from 750 → 850.

  • Increased contest radius for the Uplink to 1000.

  • Changed contest area shape from a sphere to a cylinder for better contest detection.

TRENCH –

  • Added collision to the top of the the central zone (above capture point B) so that Harrier’s can now throw their Supercharger Stations up there. Other projectiles should behave more consistently as well.

BUG FIXES:

UI –

  • Fixed an issue where character podium visuals would break when FOV was set to extreme values.

  • Deadzo portrait icon now shows correct silver image in menus and in game.

  • Fixed an issue where the camera would detach from ragdoll during the death recap screen.

  • Game Mode UI Fixes

    • Fixed an issue where the Uplink world icons would stick around if you died while holding the Uplink.

    • Fixed an issue where the Turf War HUD icons could show 2 different states simultaneously.

  • Removed loss of consecutive match bonus warning when in lobby between matches or when playing in Custom Game.

SOUND –

  • Fixed missing or delayed SFX while playing in Occupy matches.

MAPS –

  • Map rotation: Fixed issue where the same map or mode could be played consecutively and overall distribution being incorrect.

GAMEPLAY –

  • Matchmaking can no longer be entered with an old version of the game.
  • Harrier
    • Fixed animation on Blastback ability to no longer look completely horizontal when performed.
    • Fixed issues where Raycaster lasers would look like they were coming out at 90 degree angles from feet.
    • Multiple fixes for Shoc-Croc lasers not rendering properly during spectator view.
    • Fixed visual issue when looking at Convergence ability to better tell where the ability is actually aiming.
  • Visuals
    • Improved Blitzball model visuals when viewing up close.
    • Fixed multiple issues where weapon impact and ability FX would stick around in world.
    • Adjusted glow values on all “Hadronium Blue” weapon skins to fix them becoming too bright and distracting.
    • “Hadronium Blue” Crisper skin fix for the glow visuals fading out when being used.

SETTINGS –

  • Fixed an issue where key settings would reset on launch of game.
  • Players can now bind a mouse button for push to talk setting.

GENERAL ADDITIONS/IMPROVEMENTS:

  • Match leavers now automatically receive a D grade for matches they abandon.

  • Adjusted score grade requirements so that players will see S and S+ grades more often for performing well in match.

  • Optimized performance logic behind spawning FX.

  • Added an “Update Available” notification message for Steam and PS4.

  • Improved matchmaking logic to not automatically re-queue players joining a match in progress whose MMR is out of range.

LawBreakers update

PS4 Patch Notes:

NEW ADDITIONS:

  • New Map Variant – Promenade at night!

  • New Feature – Role limits now set to 2!

  • New Feature – Kick decals can now be imprinted on the world!

  • New Feature – XP Bonus Tracker shows active streaks and bonuses in main menus.

MAP & MODE CHANGES:

BLITZBALL MODE –

  • Increased the radius for reducing the Blitzball shield from 850 → 1000.

OVERCHARGE MODE –

  • Increased the radius for reducing the Battery’s shield from 750 → 850.

  • Increased contest radius for the Battery to 1000.

  • Changed contest area shape from a sphere to a cylinder for better contest detection.

UPLINK MODE –

  • Increased the radius for reducing Uplink shield from 750 → 850.

  • Increased contest radius for the Uplink to 1000.

  • Changed contest area shape from a sphere to a cylinder for better contest detection.

TRENCH –

  • Added collision to the top of the the central zone (above capture point B) so that Harrier’s can now throw their Supercharger Stations up there. Other projectiles should behave more consistently as well.

BUG FIXES:

UI –

  • Fixed an issue where character podium visuals would break when FOV was set to extreme values.

  • Deadzo portrait icon now shows correct silver image in menus and in game.

  • Fixed an issue where the camera would detach from ragdoll during the death recap screen.

  • Game Mode UI Fixes

    • Fixed an issue where the Uplink world icons would stick around if you died while holding the Uplink.

    • Fixed an issue where the Turf War HUD icons could show 2 different states simultaneously.

  • Removed loss of consecutive match bonus warning when in lobby between matches or when playing in Custom Game.

SOUND –

  • Fixed missing or delayed SFX while playing in Occupy matches.

MAPS –

  • Map rotation: Fixed issue where the same map or mode could be played consecutively and overall distribution being incorrect.

GAMEPLAY –

  • Matchmaking can no longer be entered with an old version of the game.
  • Fixed an issue where players might slowly drift around without any controller input during their first spawn.
  • Harrier
    • Fixed animation on Blastback ability to no longer look completely horizontal when performed.
    • Fixed issues where Raycaster lasers would look like they were coming out at 90 degree angles from feet.
    • Multiple fixes for Shoc-Croc lasers not rendering properly during spectator view.
    • Fixed visual issue when looking at Convergence ability to better tell where the ability is actually aiming.
  • Visuals
    • Improved Blitzball model visuals when viewing up close.
    • Fixed multiple issues where weapon impact and ability FX would stick around in world.
    • Adjusted glow values on all “Hadronium Blue” weapon skins to fix them becoming too bright and distracting.
    • “Hadronium Blue” Crisper skin fix for the glow visuals fading out when being used.

GENERAL ADDITIONS/IMPROVEMENTS:

  • New Feature – Tutorials!
    • Tutorial section is now available with videos about Roles, Maps, and Modes.
    • Play around on our Tutorial Sandbox map to get a better grasp on mechanics and roles.
  • Match leavers now automatically receive a D grade for matches they abandon.
  • Adjusted score grade requirements so that players will see S and S+ grades more often for performing well in match.
  • Optimized performance logic behind spawning FX.
  • Added an “Update Available” notification message for Steam and PS4.
  • Improved matchmaking logic to not automatically re-queue players joining a match in progress whose MMR is out of range.
  • Optimizations for weapon impacts to address performance hitches on PS4.
    • Articles can now be scrolled through by using the thumbsticks.

While many of the new things that come with the latest LawBreakers update are similar between PC and Ps4, there are definitely a few distinctions. The game has been chugging along for over a month now, and it is definitely making a name for itself in the FPS arena. Being sold at only $30 on each platform certainly isn’t hurting anything either. Keep it tuned to Don’t Feed the Gamers as this story develops, and for more gaming news, check out the following:

What say you, gamers? Have any of the issues you’ve had been addressed in the new LawBreakers update? What other changes should make their way to the game? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!

Eric Garrett2269 Posts

Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.

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