Google VP States Developing For Stadia Is As Easy As Any Other Console
Google finally unveiled their vision of the future of gaming recently, and it comes in the form of streaming. While it may all seem like it could be a challenge for developers to ensure their titles are on par with the tech Stadia features, Google has assured everyone that it is no more difficult than developing games for PlayStation and Xbox.
During an interview with Eurogamer, Google’s Majd Bakar and Phil Harrison touched on many topics, including the development of games on Google Stadia. “We are also helping developers with all the tools,” Bakar said, “so building for Stadia is really another target for them, together with existing tools in terms of Visual Studios and all the development tools they are using and integrating with their workflow, so developing for Stadia is as simple as developing for PlayStation and Xbox.”
As we saw in the presentation, Google Stadia has plenty of support behind it already, which Harrison went on to mention. “We have Unreal support, we’re announcing that Unity is supporting our platform and there’s a wide variety of industry standard tools and middleware you can expect,” Harrison said.
In addition to this, we already know that Ubisoft has a game running on Stadia with Assassin’s Creed Odyssey, and id Software has DOOM Eternal running on it as well. Needless to say, it’s looking like it won’t be terribly difficult to develop games for the upcoming streaming platform.
Google Stadia does not have an exact release date, but it is expected to launch at some point in 2019. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other gaming goodness going on right now, check out the following:
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What say you, gamers? Do you believe developers will run into any wild issues while creating games for Google Stadia? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!