Cliff Bleszinski Shares Scrapped Boss Key Projects After Studio Shuts Down
It was recently announced that Radical Heights and LawBreakers developer Boss Key Productions had officially closed up shop. The news came in a heartfelt letter from Cliff Bleszinski himself, who said he will be taking some time to focus on himself and his family. That said, Bleszinski also released some details about some of the studio’s cancelled projects, some of which look pretty awesome.
The first concept to be shared by Cliffy B was a project called “DragonFlies.” This game would have seen players assume the role of “ninja/samurai in airships riding dragons fighting zombies with friends in a PVE “feudalpunk” setting on floating islands.” Okay, we’re sold. Unfortunately, many others were not. With an estimated $40 million budget, studios like “MS, Sony, EA, 2K, Activision,” and WB weren’t having it. Check out some of the beautiful artwork below:
The next project that Cliff Bleszinski shared with the masses was “initially planned for VR, codenamed ‘Rover’ but was shaping up to be ‘DogWalkers.'” He also pointed out that “DOG stood for Destructive Ordnance (on the) Ground.” This title was inspired by the likes of World of Tanks and Tokyo Wars, and it would see “5 v 5 v 5 v 5 v 5 Zoid looking walkers fighting it out in MP.”
He then went on to describe the game, saying “some players are piloting, some are gunners, some are repairing, etc.” It was also noted that “the air in the world’s fiction was toxic so any leaks on your walker you’d have to repair quick or get gas masks on etc. Rappel outside to weld legs too, toss wrenches to each other etc…” Judging by the concept art, this game could have provided quite the experience for players.
The third project that Bleszinski shared with fans is more on the lighthearted side of gaming. “Basically a VR spiritual sequel to Toobin,” he described. However, in this title, everyone would be animals. Called “Donuts,” the game was aiming to be “a way to fight Season Affection Disorder.” Bleszinski also said that is was like “Mario Kart on water with animals in VR.” That sounds adorably awesome!
He then went on to say you would be able to “drink (ginger) beer for health, crush cans on your head, or shake up full ones for AOE attacks. Slam both hands to jump logs. Roman candles to pop tubes etc.” Can we have this game in our lives already? Plus, the concept art looks just as adorable as one would imagine. Check it out below:
It’s definitely a shame that these Boss Key projects weren’t given a chance, but that doesn’t mean the future will be as unforgiving. While Cliff Bleszinski takes time to reflect on everything, fans will patiently await his next endeavor. Whatever the future brings, we wish him all of the best. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other gaming news going on right now, check out the following:
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What say you, gamers? Are you hoping any of these projects get a second chance in the future? What do you think Cliff Bleszinski will do next in the gaming world? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!
Eric Garrett2269 Posts
Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.