Death Stranding’s Baby Will Communicate To You Via Controller

Death Stranding Baby Will Communicate To You Via Controller

Death Stranding – like any Hideo Kojima game – is sure to be filled with emotional characters, cinematic action set pieces, and some odd tone-shifting humor. Kojima’s known for hiding humorous Easter Eggs in various Metal Gear Solid games. In MGS3 for example, calling handlers while naked yielded some funny conversations, and an Ape Escape mini-game in Subsistence has an incredible ending cutscene with a grizzled Monkey version of Snake. On top of the humor, Kojima often has abstract gameplay elements for keen eyes.

Based on a recent Tweet from Kojima, Death Stranding will continue this tradition. Hideo took to Twitter to announce that BB, the baby that Norman Reedus’s character Sam carries, will talk to the player through the PS4 controller’s speaker. Check out the small announcement here:

While the tweet mostly acts as a bit of marketing for the Death Stranding Limited Edition PS4 Pro bundle, the reveal is interesting. Many games put tertiary sounds like guns reloading, meters charging, or menu sounds through the controller speaker. Having BB communicate to the player through the controller is an interesting choice. Taking care of BB seems to be one of the key elements to fending off the “BTs” and we may be hearing a whole lot from BB throughout the game. That said, hearing a baby crying throughout a potential 50+ hour game may get a little annoying. Luckily Kojima does say this is dependent on setting, so hopefully it isn’t too irritating. We’ll find out when Death Stranding releases on PlayStation 4 on November 8th.

Are you excited to play Death Stranding? Think there will be some other strange and bizarre noises that come out of the controller specifically? Let us know in the comments below! Be sure to also follow us on Twitter, Like us on Facebook, and check out all the latest news from Don’t Feed The Gamers:


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